Honor System
The Game of Kings and Queens

TRIPOLEY is played by any number up to nine (four to seven make the best game). Tokens or chips should be equally distributed to all players. A deck of regular playing cards is used.

TO BEGIN THE GAME: Each player places a chip on each of the nine sections on the board (i.e. A, K, Q, J, 10, K-Q, 8-9-10, Kitty and Pot).
Deal all the cards one at a time to each player (including an extra or "dead" hand, which is not used). It makes no difference if some players have one more card than others.

1. PAY CARDS: The player who finds among his HEART cards the Ace, King, Queen, Jack or Ten, takes the chips from the corresponding section (i.e., if you are dealt the Jack of Hearts, take all chips in the Jack section). If a player holds the King and Queen of Hearts, he not only gets the chips in each of these sections, but also the chips in the King-Queen section. When a pay card is in the "dead" hand, the chips in that section cannot be claimed. A player holding the 8-9-10 of ANY suit (i.e., 8-9-10 Spades) takes the chips from that section. The King-Queen and 8-9-10 sequences are not often held, hence a large pile of chips often accumulates on these sections. Any player not claiming his pay card winnings before the poker hand starts automatically loses his right and the chips remain for the next hand.

2. POKER: Each player then uses his five best cards to make his strongest poker hand. Put the remaining cards to one side but do not discard; you will need them later. The dealer starts the betting, depending on the value of his hand. He can bet, check or pass. All bets and raises are placed in the Pot and the best hand wins all the chips therein.*

3. MICHIGAN-RUMMY: Players then take up the cards laid aside. The Dealer starts by laying down in front of him face up the LOWEST card in his hand and calling it by name. The player who holds the next highest consecutive card in the same suit places it in front of him, etc., until the ACE of the suit originally opened is reached or, because of holdings in the "dead" hand, a STOP is reached. That player must CHANGE suits, playing the LOWEST card in any of the other Suits in his hand. Should he be unable to change suits, the player to his left starts. The first to discard all his cards wins the chips in the Kitty. The remaining players pay the winner one chip for each card left in their hands.

The deal then passes to the left. The cards are reshufiled and players ante again to each of the nine sections regardless of whether or not the chips therein were claimed on the previous hand.

TO END PLAY: When you are ready to stop a considerable number of chips will probably remain on the board. To distribute chips left in the King-Queen and 8-9-10 sections, deal five cards to each player as a shown-down poker hand. Additional bets may be placed if desired.

Another method is to deal out all cards, including a dead hand, and proceed as in MICHIGAN. RUMMY. Any player discarding an 8-9 or 10 gets a one-third interest in chips in that section. Similarly the player laying down a King or Queen of Hearts gets a one-half interest in the King-Queen combination. Play continues until the board is cleared.

*NOTE: For the information of those unfamiliar with the game, poker hands rank as follows:
1. Straight Flush (3-4-5.~6-7, all one suit).
2. Four of a kind.
3. Full House (three of a kind and one pair).
4. Flush (all one suit but nor in sequence).
5. Straight (3-4-5-6-7. different Suits).
6. Three of a kind.
7. Two pair.
8. One pair.

SUGGESTED VARIATIONS


1. Some players prefer collecting on their pay cards during the play of Michigan-Rummy. This avoids exposing the value of their hands before playing them, and adds spice to the Michigan-Rummy since only the pay cards actually played on the board are collectible as such.

2. The dealer may, after looking at his hand, exchange it for the "dead" hand. If he does not wish to do this, he may sell the "dead" hand to the opponent who bids highest for it. The exchange, however, must be made complete; the cards of the two hands may not be combined to form one hand.

Copyright 1938 - E. F. ELLIS

THE NEW "OPTIONAL SUIT" VARIATION

This variation greatly improves Tripoley and is becoming universally popular. We recommend it highly.

When playing this variation, the Rules are the same as for regular Tripoley with variation No. 1, but the suit of the pay cards, instead of always being hearts, changes from hand to hand.

To determine the suit of the pay cards players in turn, starting with the dealer, call out the number of chips they will pay for the privilege of naming the pay card suit.

The call continues until all players refuse to increase the offer of the last caller.

The successful caller places the number of chips he has offered to pay on top of one of the suit symbols in the Kitty and announces "All pay cards are Spades"-(Hearts, Diamonds, or Clubs).

Play then goes on exactly as usual the players collecting on their pay cards during the play of the Michigan Rummy.

Try this variation and we are sure you will like it immensely. It increases the size of the Kitty and adds skill, spice and action to the game.

Ask for Tripoley with the new "Optional Suit" variation. Accept no substitutes. It’s an exclusive Tripoley feature.

If your dealer cannot supply you, write Cadaco-Ellis, Merchandise Mart, Chicago

Copyriqht 1942 CADACO-ELLIS