Honor System

Rules for Playing

Pass & Score

PASS AND SCORE is designed to provide fun and hockey sense. The more you play it the better you will play ice hockey.

PLACE THE PLAYERS on the starting circles (marked with X's) and in each goal.

TO BEGIN, slip the puck under the centre red player. Red team are attackers and make the first play.

A PLAY CONSISTS OF ONE OF THE FOLLOWING:
1. Move three players, each one space.
2. Move two players, eah one space and pass the puck to another player.
3. Move one player one space and pass the puck twice.
4. Pass the puck three times.
5. Move one player two spaces and pass the puck.
6. Move two players one space each and shoot in goal.
7. Pass the puck twice andshoot in goal once.
8. Move puckcarrier twice and shoot in goal once.

A player may be moved forward, sideways or diagonally but two moves are the maximum for any one player. Teams play alternately.

PASSING may be done between players of the attacking team, providing there is no defending player in a direct line between passer and receiver. The pass may be any distance in a straight line. Passes must not violate the offside rule, as in ice hockey.

SCORING shots may be made from any shaded circle. To score, the puck must move in a straight line through unoccupied circles into a red goal circle. The team scored against then starts from centre ice as the attackers, both teams taking up their starting positions.

PUCK IS CAPTURED when a defending player moves on to the same circle as the attacking puck carrier. The puck carrier gives up the puck and is moved on to any adjoining circle. The defender then becomes the attacker and, taking a new turn, plays from the circle on which the puck was captured.

SLIDE LINES (BLUE) permit breakaways to speed up the game. A player must move on to the start of the slide line as part of his move and may slide from one end of the line to the other end of it as a single move, providing there is no player on the slide line. A SLIDE MUST BE THE FULL DISTANCE OF THE SLIDE LINE; slides may also be used to capture the puck.

OFFSIDE 1. When the puck is passed ahead over two lines to a team-mate.
OR
2. When a team-mate moves over opponents' blue line ahead of puck carrier.

When an offside occurs and is called by the defender, the puck is given to the defender's nearest player at the nearest centre face-off circle. If an opponent's player is on this face-off circle he may be placed on any adjoining circle.

FACE OFF. The nearest defending player is given the puck on the nearest red dot in the centre ice zone and becomes the attacker. The other team may place any player on a circle adjoining the same red dot circle. Other players remain where they are. The attacking team makes their play.

PENALTY is called when either team fails to make a move within 15 seconds. The penalized team loses the use of one player for its next three plays. The penalized player is selected by the other team and removed from the board for three plays then returned to an X marked circle. Play is fast and exciting, although players may rest when a face off or goal occurs.

TIME. As in real hockey, Pass and Score becomes more fun when played fast. Use the penalty time rule as soon as possible. Suggested game time 20 min.

GAME MARKING:
X-marked circles are players starting positions used at beginning of game and after a goal is scored.
Shaded Red Circles - three in goal, may only be occupied by goalkeeper.
Goal Crease - three circles immediately in front of goal - may only be occupied by goalkeeper and puck carrier.
Red Dots - in centre ice zones, are face off positions where puck carrier begins after offside.
Shaded Blue Circles are the only positions from which a scoring shot may be made.
Thin Red Lines Crossing the Goal Mouth are "Icing the Puck" lines in Ice Hockey.
   If the goalkeeper captures the puck he may throw the puck to any circle behind this line.

Thin Broken Red Lines remind players of their area of responsibility when playing ice hockey. Often used by coaches.

Other Markings are Ice Hockey markings.

Patented by
Carnegie & Sparrow Associates, 244 Empress Ave., Willowdale.