Honor System

Girl Talk

Instruction Sheet

• Game Goodies: Pink came Tray, Star-studded “Crystal Ball” Spinner Knob, 2 Spinner Discs with 100 Stunts and Special Girl Talk® Questions to do and answer only if you dare! 96 Top-Secret Fortune Cards, 1 Zit ® Sticker Sheet.

Some Things You’ll Need to Play the Game*

* Blindfold
* Ice cube
* Coin
* Radio
* Shoe with laces
* Books (any kind will do)
* Paper and pencil
* Lemon
* Makeup
* A few friends who you trust the most*
   *MOST trust only
* Telephone — Get your mom’s approval before using the telephone
* This list gives examples of items needed to do stunts.
If you don’t have, something a stunt calls for, spin a new stunt.

What to Do and How to Win

Win Fortune Cards by acting out crazy stunts, or telling your innermost secrets. Don't be chicken! (If you can trust your friends to keep them!) If you “ace” the game and play well enough to win one Fortune Card in each category: Marriage, Career, Special Moments and Children, then you’ll get an extra special treat. As winner you will get the chance to take a fantasy trip into the future, and read your special Girl Talk fortune.

On Your Mark!... Get Set!...

1. Put together the stunt disc and “crystal ball” knob as we show, get the picture? Each side of the disc has 25 stunts and questions (don’t read them now or you'll spoil the fun). Press out the extra disc. When you want to add some new stunts to the game, just lay this disc on top of the other one and add the knob.

Girl Talk Fig 1

2. Press out the 96 Fortune cards and put them facedown into four piles, separating them by category. We know ,you're getting itchy fingers, but don’t read them yet. Now take each pile and put them in the game tray pockets. See the picture on, the bottom of the box if you don’t get the message.

3. Take out the Zit Sticker sheet and put it down somewhere close ---- but, not too close!

4. Get a piece of paper and pencil to keep score. Anyone who can add may be the Scorekeeper (or Point Princess as she’s called in this game).

5. Decide who's going to spin first. Don't argue about it. If you can't decide here are a few ideas. Let the girl with the longest hair start first. Or, the most beautiful, the smartest, the youngest. You call it!

Go!

1. Put one hand on the “crystal ball” knob and spin. Easy now, don’t wreck the game. Now read out loud the crazy stunt or special question that is showing. What, happens next? Well, read on --- if you dare!

If you’re brave enough to tell the truth or dare to do the stunt, go to it! Don’t take too long doing the stunt or you’ll bore your friends.

There are time limits for most stunts. Don't overdo it. No stunt should take more than 2 minutes. If you ace the stunt or question, you win the number of points listed below the instruction.

What happens if you try the stunt but you just can't do it? Can't cross all your fingers at one time or stand on one foot while balancing a ruler on your chin? TOO BAD! No points for you.

If you don't even want to try the stunt or answer the question you’re really in trouble. Maybe you’re afraid of looking nerdy or you don’t want to admit to some deep, dark secret. Well, you obviously won’t win the game and worse yet, you have to put a Zit Sticker on your face. OH, NO! You have to wear it the whole game. Now put it on. Ah, Ah --- Don't cheat. You have to put it someplace where everyone can see it, no hiding it behind your ear.

2. Now if the "Point Princess" is doing her job, she should know when a player has won 15 points. That lucky player will then get to take one Fortune Card, in any category. DON’T READ THE CARD YET. IN FACT, DON’T EVEN LOOK AT IT. Just lay it facedown in front of you. When you get 15 more points, you’ll win another card. (Sorry, but extra points can’t be carried over to the next card. So, if you win two 10-pointers, 15 points goes toward one card and you lose the 5 extra points)

3. If you're lucky enough to be the first to win four cards one in each category (remember what they were: Marriage, Children, Career, Special Moments,) the game is over. If you have some confetti handy, throw it up in the air - you’ve won the game.

4. Now shut your baby blues (eyes that is) and concentrate. It's time to pick up and read your Fortune Card. To keep things interesting we left some blank in a few of the cards, so you can fill them in with whatever you want. Your friends have to listen, so try to make your fortune interesting. Make sure your friends don’t look at the cards they’ve won. Their cards have to go back on the pile, sight unseen. Tough break, but they lost, after all.

5. You had so much fun, you want to play again. Right? Mix up the Fortune Cards and decide who will go first this time. After you’ve played four games or so, flip the disc or use the other disc to get some new stunts into the game.

It's Written In the Stars

We'd love to tell you that the stars don't lie, and your fortune will come true, but let's get serious. Girl Talk fortune are meant to be fun, giving you a chance to dream about the future. We can’t predict your future; if we could, we wouldn’t be writing rules for a living, would we?

© 199O, 1988 Western Publishing Company, Inc. Produced in the U.S.A. by Western Publishing Company, Inc., Racine, Wisconsin 53404.